4 out of 5
A revolutionary arcade boxing game
What was revolutionary about 4D Boxing was the 3D perspective and primitive rag-doll boxers. They were articulated of distinctive body parts, head, neck, tors and legs and, for the time, the movements were really natural and allowed for some very interesting boxing matches. Because of the way the game was built, hitting, parrying and your position in the ring was very important. Along with this, the game had an energy counter, as well as a counter that took into account where a blow hit. Therefore, you had to play strategically and to take into account your vitals. This game was one of the first to showcase the changes in boxing sims to come â€“ it brought localized hits, in the game, it emphasized the importance of parrying and of using the ring properly. The game looks a lot like Virtua Fighter
, especially when it comes to the skeletal make-up of fighters and it can be both entertaining as a look at past technology but also for the joy of boxing. Boxing games have come a long way since 1991 but a look back can be just as entertaining as the latest and greatest of fighting games.