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Very boardgame like, but well produced
I guess everyone has their own opinion about what a wargame should be; for some it's the hexbased interface, for others is the level at which you control the battlefield, and for others it's also the recreation of the famous battles of history in as a close as possible manner to the originals. Axis and Allies definitely has two of these things, straightforward: the hexbased gameplay and the historical background. However, interactivity wise it has so much more to do with boardgames then with anything else, that it is going to feel like quite an eclectic experience for some. For once, the game is played turnbased, and for each turn there are 7 different options that can be taken, for each unit available. Naturally, your choice is going to be dictated by your current strategy, economic situation and, hopefully by the way your enemy is placed on the map. So yeah, it feels like a boardgame, it controls almost like a boardgame and it is interested in the 1942 campaigns of either the Germans, the USA, the United Kingdom or the Russians. (Yeah, the Japanese too!) So, consider it like a crossover type game, a nice one. But if you want a more classic wargame try Axis and Allies (2004).
Military simulation you cannot miss!
Axis and Allies is a turn-based strategy game released in 1998, developed by MicroProse and published by Hasbro interactive. The game is set in the period of World War II and the player has the option to either with the Axis or the Allies, as the name of the game suggests. A&A surprisingly has no campaign, but rather one single mode where the player has to take control of the rest of the world. The game can be played with a friend, resulting in hours of strategical warfare and power struggle. We can consider it as turn based game, but unlike other games in the genre, each goes through different phases: research, where players receive IPC points that can be used in development and buying new troops. The next phase is combat and move phases, where you move your troops and attack the enemy forces, taking over territories.
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Axis & Allies (2004)