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What H.O.T.U. used to say about it:
A decent, humorous business game, Big Business by DigiTek acquired a small following when it was released for the Amiga, although the game's flaws economics model and repetitive gameplay seriously hamper replay value. As CEO of a company, you will make business decisions to stay ahead of the competitors and increase shareholder value. The game's highlight is the cartoony feel, good user interface, and a likeable (although vastly simplified) stock market model that is surprisingly robust, even though it doesn't seem to be affected by economic trends. Product pricing model is also very simplistic-- I find it very easy to corner an opponent and win in price wars, as the computer player doesn't really know when to stop. Overall, an okay business sim that would have been much better if DigiTek had made the economic model more realistic.