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A fine remake
The original Carrier Command is a very fondly remembered title from the glory days of the Amiga and which stands as one of the very first real-time strategy games, standing as inspiration to the likes of Command & Conquer and Dune. Gaea Mission is more a spiritual successor to the original than a true sequel and while it's an interesting enough experience, it's not quite as good as its inspiration. This one updates the action to a future where the Earth has been almost destroyed by two rival factions and who now fight over an alien moon which offers resources no longer available back home. In terms of gameplay, there are two main modes to choose from here, a free strategy mode where you can adjust various elements to suit your taste, and the campaign. Both are similar, seeing you direct actions from your carrier and sending out up to eight units in order to attack your enemy. You've also got to consider resource management to keep your units supplied and to allow for equipment upgrades, while the campaign introduces some first-person shooter-style elements. In many ways, this is very similar to the original and if you're a fan of that game, then this is an update which doesn't disgrace its inspiration. However, there aren't that many new ideas here and all the best ones come from the original. There's some wonky AI and some rough voice acting in the campaign but they aren't enough to distract from what is actually an enjoyable experience that offers a good amount of strategy and some excellent visuals.