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First-rate historical strategy sim
An expansion pack for the historical strategy game, Pharaoh, Cleopatra adds in plenty of content to an already enjoyable game and makes this a must play for fans. For those that don't know, this is somewhat like a more complex version of Sim City, but obviously based in Egyptian times, and where players must develop their city through construction, harvesting resources, and trading or fighting with other cities. In addition to the standard features found in such games, such as seasons-based farming, Cleopatra also makes use of religion, where gods can either bestow gifts upon your city or unleash disasters, depending on how well you worship them. The game includes a series of campaigns, which take you through the various periods in Egyptian history and makes use of accurate events and personalities to create a pleasingly authentic experience, which is enhanced by the included encyclopaedia-style information. The missions add in some interesting twists on those from Pharaoh to create enhanced challenge for veterans and the game really will test your skills. Although there are still a few annoying features left over from the original, like poor AI and some frustrating bugs, they don't really detract much from what is a generally fine example of the city-building genre. As an expansion pack, this is first-rate stuff but newcomers should check out Pharaoh first.
Expansion pack from Paraoh
Cleopatra: Queen of the Nile is an expansion pack of a classic city building game known as Pharaoh, developed by Impressions Games. While other expansion packs comes with extra features then their original games, Cleopatra, however, doesn't bring a lot. In comparison to Pharaoh, in the expansion pack, you'll be playing the same game, this time in the role of Cleopatra, as the name of the game suggests, and you'll have some new structures to work with, like a zoo as an entertainment building. For those of you who aren't familiar with the gameplay, here's a summary of what you basically have to do: you start off in an unpopulated area, building houses, granaries, hunting ground etc., until you have built a great Egyptian city, which you would later have to manage it and protect your people from different hazards, such as the plague and fire.
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