Daikatana is a first person shooter game that mostly reminds me of Tomb Raider series for its level design and inventory, otherwise it looks like (or at least tries to look like) Quake. The game was much talked about and there are a few bad and good things about the game. The good comes first - the game in my opinion has a very nice exploring atmosphere and I like the game's design - both level design and the game overall - maybe contrary to common belief. I like the 3D graphics and steampunk weapons system. I also like the depth and detail of the game and the fact that there is a lot of it to play. What I did not like is the game's difficulty. The game varies from insanely easy to extremely hard and it's like it can't definitely decide on either. The game is not 100 percent good and it's not a game where you go without ever pressing the shoot button for the so many enemies, but the game has a nice atmosphere about it and it can be real fun. I liked the game, but I don't think everybody will. It's up to you to try and see for yourself.
(0 liked this review, 1 don't)written by HrvojeC
This actually was a decent looking game at the time, it used a highly improved "visually" quake 2 engine. Amusingly it was made by a level designer from ID who needed to go out on his own. This was not very playable fun or well thought out, levels were even pretty weak. I bought it for my love of Japanese swords and Fps games this bad sci-fi atrocity was not what I expected sold it off years ago.
(0 liked this review, 0 don't)written by Anonymous
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