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Twilight of RTS Games
Dark Colony was a surprise RTS that seemed to come out of nowhere. I'd never heard of it until a friend showed it to me. It came out in a time when real-time strategy games were in a transition period. Developers who jumped on board the RTS bandwagon too late didn't realize that mirroring militaries like pieces on a chess board was getting stale. Unfortunately, this game suffered for it. The graphics were sprite based and still look excellent. However base building is very limited and done automatically around a central hub. Even though most games tend to center an official or unofficial base in one concentrated area, I still like having the choice, and felt handicapped by it. However, for people who like to think they've mastered RTS games like Starcraft.
I remember playing this game when it first came out and I thought it was one of the top 5 best RTS games
I have ever played. It did exactly what it should, be easy to build an army
and go do battle without getting too complicated with controls and other features. It was about war, not how many buttons you can push or things you can upgrade.