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Nice galaxy. I'll take it.
For an old-school slice of galaxy-building fun, then this neat little adventure is well worth a look. It's far from perfect but is ambitious and well executed enough to overcome any shortcomings due to its age and remains a surprisingly deep title. Your overall goal in the game is to create a galaxy-spanning empire but before you can achieve this, there's plenty of trading, exploration and combat to be done first. The whole thing is played from an overhead perspective, with the player in control of a dinky little spaceship which must be flown around the map, as you look for starbases and other points of interest. Landing at a starbase allows you to pick up missions, trade for resources and pick up new crew, while there are alsoplenty of planets to explored and mined for minerals. Making planetfall switches the game to a first-person perspective and adds in a little action, while aliens are also encountered in space and which must be terminated with extreme prejudice. Progression opens up new planets, missions, equipment, and starbases, with the game ending when all of these are controlled. Although obviously lacking in the complexity of Supremacy and Imperium Galactica, this is quite a neat little game. There's plenty to occupy your time, with heaps of missions to complete while the action sequences are fairly simplistic but fun nonetheless. The visuals are pretty basic but the game rolls along nicely anyway thanks to the fact that it is well designed so if you're into retro sci-fi strategy, then check this out.
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Empire (text adventure)
Interstel Corporation, 1985