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A bit like Battlefield Hardline, Far Cry: Primal suffers from the fact that it was a game in a much-loved series that no one ever actually asked for. It's not necessarily a bad game, and indeed offers a lot of fun, but it's undeniably a lesser release in a stellar series. As the name suggests, this one takes players on an adventure in the past, in this case, the Stone Age, during a time of great danger, as mammoths roam the land and ancient tribes struggle for supremacy. In terms of gameplay, this is most reminiscent of Far Cry 3 and 4, being an open-world shooter where you explore the land, take on quests, with the ultimate aim of reuniting your tribe and conquering the others. Where this obviously differs from previous games in the series is the lack of modern weapons, and here you're restricted to bows, spears, clubs and axes, although you do have access to some nifty animal friends who can help you out in your raids. The lack of a strong narrative is perhaps one of this title's biggest failings, as there really isn't much of a story which is especially disappointing when compared with the plotlines of the previous two games, which gave us some fantastic villains. The game should be applauded for doing something a little different and there is a lot of fun to be had adapting to the differences the historical setting provides. However, there's a general lack of excitement to be over the course of the campaign and although the visuals are superb, the overall lack of vision makes this an average game at best.