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A kind of magic
If you've played and completed classic point-and-click adventures like Myst and Riven and are looking for a somewhat less well-known game in a similar vein, then Green Moon might just be of interest to you. It's most likely to be of interest to more casual players as the puzzles are somewhat on the straightforward side, so more hardened adventurers might want to look elsewhere. The game gives you a classic/hackneyed setup, where you are the inheritor of a grand old house which just happens to have a mysterious spell book within. Using this spell book, you'll follow a series of clearly laid out tasks which require you to explore the house, solving puzzles as you go. Most of the game is pretty standard stuff, requiring the collection of items to solve these puzzles, but there are a couple of nice ideas along the way. One of the these is how you can unlock special abilities which let you travel in time, teleport and other such magical things, and this element does at least help to make this stand out from the crowd. However, in pretty much every other aspect, this is very run-of-the-mill stuff. There's not much in the way of story to get your attention so narrative fans will be disappointed. Likewise, the puzzles aren't overly challenging unless you're new to this sort of thing. The clues can be a little cryptic but that's not a big deal, while the visuals are also not that impressive. However, if you take this as a casual adventure not meant to be taken too seriously, it's reasonably entertaining stuff. Just don't expect a classic.