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No classic box available at the moment.
Disappointing and unsatisfying adventure
Although this game comes from pen of the writer behind the legendary Gabriel Knight and the lesser known Gray Matter, it sadly fails to live up to expectations and proves to be a bit of a let down. It follows in the footsteps of point and click adventures like Broken Sword and Monkey Island and tells a complex thriller-style tale which is the game's best feature. The plot follows the adventures of a world travelling antiques dealer, who makes a lot of money by valuing items held by rich collectors. However, when he is drawn into a mysterious conspiracy revolving around the very nature of history itself, he finds himself facing a deadly threat. Joined by a tough ex-military man, the dealer must uncover the various strands of the conspiracy in order to find out the truth. In terms of gameplay, this is very much a standard point and click adventure. There's the usual mix of exploration and inventory- and conversation-based puzzle solving plus the welcome addition of some more complicated analysis to perform. The storyline is perhaps the game's strongest point and is largely compelling, with plenty of twists and turns to keep you guessing. However, where it is let down is in the puzzles, which are pretty ordinary and far from interesting. The gameplay too is rather limited, and ends up being overly linear, which results in it being less addictive than it should be. Visually too, the game is less than impressive and although it tries to be cinematic, it largely fails. This isn't a terrible game but one which just isn't as good as it should have been and which ultimately disappoints.