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No classic box available at the moment.
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Harking back to the glory days of the platformer, as seen in games such as the original Duke Nukem and Commander Keen, Oozi is a reasonably charming but ultimately unforgettable adventure that passes a couple of hours but little more. The story is as simple as they come and finds you in control of the titular alien, Oozi, who has crash landed his ship and is now desperately searching for a way off. There's little else to the story really and although this isn't a major issue, a little more effort in this aspect might have made the game more rewarding. In terms of gameplay, this is very much styled after the classic period, with four episodes to play through, each with five levels plus a boss battle to complete. It's all your standard side-scrolling, run 'n' jump stuff where you simply try to collect as many points as possible while avoiding the bad guys and making your way through the usual landscape types. There's a few modes added here to bring some replay value but in all honesty they don't actually bring all that much to the table. There's not really anything terribly wrong with Oozi but there's little that's particularly inspiring about it either. It's certainly fun enough in that retro way and for some simple, good-natured hop 'n' bop gameplay with a slightly modern twist, you could do a lot worse. The visuals are charming enough and it all moves along at a decent pace while there's definitely a good level of challenge but ultimately it's perhaps a little too old-fashioned for its own good.