Most argue that this game really isn't quite as good as Doom
, well I would argue that those who say that are wrong, and also shouldn't associate Quake with Doom as they are two completely different series. Here's why, 1. Quake has a much darker atmosphere
, and relies mostly upon the player's ability to look before you leap, when Doom can be beaten just by constantly walking, and has no puzzle areas, unless you call needing to find a key, a puzzle, or running to a secret area, a puzzle, as those are the most difficult things you will do in Doom. 2. Doom has 4 game types, when Quake gives you the same 4, but one is hidden due to starting in a three-way hallway
. Doom's enemies may seen tougher, but Quake has enemies which are resistant to certain weapons. 3. Quake's game win conditions are to find all 4 runes, which finding the 4th is especially tricky since the zone entrance is usually hidden, and when you find them all, then you have to go to a fifth area, where even if you fill all monsters
you must time it right and go through the slipgate at the right time, it is here that you can die many many times, it took me to die about twenty six times due to the fact that it doesn't tell you what to do, it's just this mound of white flesh, and a gray spiky ball hovering around the level, mostly over lava, where in Doom you just have to kill all monsters and shoot as much as you can into the demon wall's forehead, or the hole in it's forehead. Quake
has many things, challenge, atmosphere, puzzles, and lots of enemies to face, when Doom has lots of enemeis to face, and no challenge (no Nightmare doesn't count as challenge, it sets the game to be unfair on purpose, but that's probly the same with Quake). Take it from me, a nostalgic gamer who cares more about what a game can do, other than look pretty. I give it 4 Stars, Cause that's what it is. Cool.