There are 7 shops proposing this game for download at an average price of $ 16.84. We found the best promotion ongoing with a discount of 90%. Price is dropping (▼ - $ 15.99) since two weeks ago.
No classic box available at the moment.
The Last Tinker: City of Colors is included in these packages:
- The Daedalic Indie Bundle Includes 7 games $ 54.99
- Daedalic - Gigantic Bundle Includes 14 games $ 129.99
Lovely to look at, a pig to play
While absolutely stunning in terms of its visuals, The Last Tinker is sadly bereft of much in the way of actual gameplay, making it a frustratingly gorgeous experience. Its influences are clear to see and it brings to mind Zelda, Jak and Dexter and Banjo Kazooie but fails to reach the heights to which it aspires, except in its visuals. The story takes place in a riotously colorful and happy land which is threatened by a dark force known as the Bleakness and which seeks to suck all the color and life from the world. Taking control of a young boy from the slums, it's your job to venture forth and defeat the Bleakness before all becomes darkness. What follows is a pseudo platform adventure where you venture through various brightly colored environments, leaping over obstacles and doing battle with a wide range of enemies. There's also some mild puzzling to be done as well as some stealth sections, although like much else in the game, this is actually pretty painful to play through. City of Colors is clearly aimed at a younger audience, but even taking this into consideration, it's far from being a great game. It gets off to a good start, with its bright appealing visuals, which are undeniably impressive and feature some excellent design work. However, it all goes quickly downhill, when you realize that this really isn't a platformer. You don't actually need to jump, as this is handled by the game itself, while the combat is as basic as it comes, and the stealth elements are just poorly done. It's as if all effort was focused on the visuals and it was only later than anyone realized they needed a game. Sadly, that realization came a little too late.