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The Resident Evil saga has had a few ups and downs over the years but it's really established itself as the premier big budget survival horror franchise that delivers exactly what fans want. However, this sixth installment is where things went a bit wobbly, as this one is just a little too bloated and divergent from the template to keep anyone but the most ardent follower happy. This one presents you with three distinct tales, all of which follow the series' signature narrative involving zombies and bio-weapons manipulation by mega-corporations, with fan faves Chris and Leon making a return alongside newcomer Jake. The three separate stories can be played in co-op or with an AI partner, with a bonus story unlocked when all three are completed. This one focuses more on action-oriented gameplay than the survival horror of previous titles, while it also introduces new enemies, vehicle-based sections, upgradeable weapons and a few other bits and bobs. As an action game, this certainly delivers the goods, with some superb setpieces thrown into the twisting narrative which are truly exciting. However, when seen as a survival horror experience, this is somewhat lacking as the tension the series is known for just isn't there. It's a shame, as the visuals are absolutely stunning, as is the audio work, and there's heaps to keep you busy, with some nice bonus modes alongside the main campaigns. Some of the stories also get a bit overdone and last too long, stretching out their welcome, so overall, this is worth a look, but don't expect a return to the glory days of Resident Evil 4.