This Means War!

Strategy 1995 Windows MicroProse Real time

Great potential, bad performance

This Means War! is a relatively uknown real time strategy game (like Civilization) released in 1995 in a futuristic setting where you are a commander from the UN and you have to recuperate your land from a catastrophic disaster where a virus has destroyed all tehnology, all the while defending it from various enemies. The game is not made to be serious and hard, and that makes it rather fun and interesting to play at first. The game has a isometric view system with a simple enough interface. You have many things to worry about - farm growth, mining, getting resources.. And while it all sounds good in ones head and looks good at first, the complete realisation is something else. The game is buggy, and the AI is too dumb. While the game was intended to be light and easy, it gets absurdly easy, so this is not the game for players who want to give their brains a good challenge. The visuals are pretty awesome, detailed and very nice to see. The animation should be a little faster though. In general, This Means War is a game with a great idea with big faults in realisation of that idea. Too bad because the game has so much potential. That is not to say that it's bad. It just means that it can be much much better.

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