Fixed screen arcade shooter with subpar graphics
Cabal got ported on to the DOS platform from its original cabinet beginnings, where it was the kind of fixed screen arcade shooter, where you control your character sideways and make use of the fixed scenery areas to dodge bullets, while at the same time you try to position your crosshair and kill as many enemies as possible.A true arcade style game, the DOS version was ported at the graphical standards of EGA era. This was done with a very poor selection of colors and also with very crudely designed enemies and sceneries. This can make the game very hard to keep track of, since the enemy projectiles ca at times blend in with the scenery making dodging harder than intended. While the game had an ulterior fix, making it run on 256 colors at VGA resolutions, the 1988 version is pretty ugly, so this particular version is not at all the one to go for. Rather try to source a more recent one because with the correct graphics the game is really addictive and cool to play. Also, to engage in the experience even more, play the game with a joystick. It's tons more fun to play that way.