Metal Fatigue is a futuristic science-fiction real-time strategy game
. It brings along an interesting storyline and some interesting new gameplay elements which I have never seen in any other RTS games lately. The game takes place in the 23rd century
, when man has discovered means of traveling at the speed faster than the speed of light. This results in space exploration and expansion
. But when 3 organizations start to have their differences, this automatically leads to war. This even leads to the conflict of three brothers, each of which representing its own corporation. This is pretty much what we get in the intro video, but the story gets more interesting as you progress. The gameplay is similar like in any other RTS game, but Metal Fatigue differs in some parts. On one hand, large mechs known as Combots, can be built and be sent to battle. Combots can be customized by four main combot parts: a torso; a single pair of legs; and two separate pieces of arm (excluding the combot pilots). This kind of customization of units reminds of Earth 2150
. Another new element which this game offers is what is known as multi-layer warfare. This means that the battlefield is divided into three layers of combat, an orbital level, a surface level and an underground level. This adds more opportunities of combat, however, this would even stress you out a bit. Overall, Metal Fatigue is a great RTS game
and has some pretty good new elements to deliver.