Alpha Waves

Puzzle 1990 Dos Dosbox Infogrames Reflex oriented Design Tool

When early 3D collides with psychedelia in puzzle form!

Oh man, you've got to see this weird little creation to believe it. You're a bouncing diamond (maybe A. Turner was inspired by this game when he wrote R U Mine?!! Hehe!!!) trying to make your way across a cubes, parallelepipeds, frameworks of lines, all inside this giant cube. Yeah, really you need to see it! This game is the bomb t parties as it really goes ballistic on a bit of adulterants, if you know what I mean ;) But, don't worry, after your edge is taken off, you'll still be able to play it because it is so simple to control. All you need is the directional keys, as you're pretty much playing it as an abstract platformer business, so interactivity wise it's simple. It goes a bit deeper because you have to coordinate your moves and jumps with a tactical, or rather puzzle bound mindset, but once you sink into the control premise, you know what it's all about. But, as with all great weird experiences, the depth of it comes as you conjure it, the way you interpret it, as this portion can vary quite a bit. It's also one of those love it or hate it deals due to the graphics, but I honestly love it! Anyway, see the Symantec Game Pack deal for another bundle of abstract games that are worth a look, though surely these are much more grounded!

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