The least interesting in the great Naval Battles series
It's hard to pinpoint exactly why this game is less enticing then its brethren. It could be blamed on the less interesting campaign it simulates, the Pacific theater of war during the later 1941 to 1944 era, but still, it's not as much the uneventfulness or the lack of technological progress of the era, it's more about the choices that the game makes, which are not always in its best interest. Graphically it looks just like its siblings, with no overhaul nor even the slightest modification. Even some of the reported interface bugs were still not repaired by the time it was shipped. At any rate, the game plays as a combination of tactical based strategy and a more action oriented single station operation. The later is a crude and visually lacking arcade like game, while the former is its own brand of strategy quite different than most other tactical strategies. You will want to avoid this if you don't have an interest in naval ballets, especially, but also if you want a more approachable, game, one that doesn't sacrifice playability for diversity. It's easy to skip. Rather go for the original, Great Naval Battles: North Atlantic 1939-1943.