Fantasy fun and games
This is the fourth entry in a very popular series of roleplaying games which are a spinoff from the equally popular Might and Magic titles, and feature similar monsters, characters and so on. This title follows the formula laid down by its predecessors quite closely but also adds in enough new features to make it worth a look by newcomers and old-hands alike. This time around you're exploring a whole new fantasy-style world, after escaping your usual one in some prophecy-related fun and games. Gameplay-wise though it's still pretty much business as usual, and you'll find yourself in the company of a bunch of rogues, exploring the land, building up armies, battling monsters and all the other sorts of things these games usually feature. Differences here include a shift in perspective to an isometric one, while your heroes now play a much bigger role in combat, offering many more tactical opportunities. Coming after the much-loved Heroes of Might and Magic 3, this was always going to be a tough sell, and while it doesn't quite live up to its immediate predecessor, it remains an enjoyable bit of fantasy entertainment. There's a fairly interesting campaign to play through, with plenty of quests and so on to keep you hooked, while the change in perspective does actually mix things up quite nicely. The visuals are decent enough, showing their age a bit now but with some nice design work and lush environments, while the gameplay is solid and rarely less than entertaining, making this a good choice for fantasy RPG fans, if not a great one.