Well done action game, fusing multiple gameplay styles
The Last Ninja could be looked at as an adventure game, were it not for the action bits. It could very well been a fighter game, or a brawler kind experience, but no, it was a bit more ambitious than that. Also, Last Ninja could have been an RPG but the character development is almost missing, so, there you have it, a potpourri of so many elements that actually coagulate pretty nicely. The game is delivered in well done isometric 2d graphics, suffering a bit from the issues inerrant in EGA graphics, which is to say a lack of too many colors and pretty blocky graphics. But, given how diverse this oldie is, I doubt anyone will find points of contention for it for the looks. Because when you feel you've had enough of a level, the game manages to create a different experience down the road and put you back into the action again. It's a bit hard, quite early on, but it's not unfair; you'll always have the tools to progress, but you'll also be at the edge of your seat more often than not, so be prepared. And play Shogun as well, another game that is telling a Japanese infused story this time in regular sidescroller 2D.