On paper at least, Outpost sounds like it could be a great addition to the SimCity building genre. However, in practice it's a bit of a dead loss, and if you want to develop your own cities in space, you're better off with Transport Tycoon on Mars as this one just doesn't cut it. The background for this game describes how a massive asteroid was spotted heading for Earth, so a powerful corporation decided to start colonizing other planets in order to find a new home. You are in charge on one of the colonizing spaceships and you've just arrived on a new planet and are tasked with building everything your people need. The game plays out in isometric perspective and sees you responsible for pretty much everything in the colonization process, from laying down new buildings, to developing new technologies and managing all the intricacies of everyday life on a new planet. All this sounds potentially interesting, but it all falls apart as soon as you actually delve into the game itself. You start out by picking a planet from a star map but even this is fraught with danger as you have no real idea of what the difference between any of them is, so it's just a question of pot luck. Moving on to the main gameplay, all this involves is simply clicking on buttons in order to perform various actions but which rarely approaches fun. Much of what you need to do is never really explained, so again it all comes down to luck and experimentation but which again is just tedious rather than enjoyable. The problems go on but really, you're just better off avoiding this altogether.